Cloud storage features wish list

This is a follow up to my previous article about DynamoDB shortcomings. Here I’m talking about solutions I’m familiar with: AWS DynamoDB, MS Azure Storage Tables, Google AppEngine Datastore. As far as I know there is no other solutions of comparable scale / maturity out there.

Transparent support for data compression.

All the storages impose some limit on item size or attribute size. So when storing large objects like texts or JSON it makes sense to compress them as one way to mitigate the limit. This looks like totaly user-land problem, however life would be much easier if one could specify content-encoding for each attribute. This way one could have let’s say data attribute and serialize it with or without compression based on the specific conditions or software version. Then one can dream of having this natively supported by official client libraries — your cloud is only as good as your client library. Just let user set  is_compressible optional flag for each attribute, and let library handle the rest, and do transparent decompression on read based on content-encoding. And as a third level support web management console should understand and support decompression too.

Transparent support for “overflow” storage

This may be familiar to those who knows how Postgres et al store data. While it is short it is stored as a single row record, once it becomes too large it “overflows” to separate table. I understand technical reasons of 400KB / 1MB limits and reasoning that “nobody will ever need more” ;)) However occasionally people do need more. In our use case 99.9% or 99.99% of data fits into the limit (with a good headroom), but then there is that 0.01–0.1% which does not, and it is a headache. Please, do transparent support for large objects. Make it slow, make it expensive, but do support large object.

Transparent support for encryption

Some people/businesses are really nervous (or conservative, or cautious in a good sense) about storing sensitive data in the cloud. DynamoDB does not even provide an encryption-at-rest guaranty. But many would want not only at-rest, but end-to-end encryption to. Similar to compression support described above, it would be great to be able to tag sensitive attributes as encrypted and provide AES key for encode and decode operation. Storage may also support storing key thumbprint together with encrypted attribute to simplify decryption and key rotation.

Massive cloud object storage, what could go wrong?

We at have been using DynamoDB for two years, some lessons learned. At that time there were no other option — MS Azure tables had less features; Google DataStore did not have REST API yet. Now we are migrating to Google Datastore, so expect similar article from me in two years :)

So without longer forewords my complaints about DynamoDB:

  • Small item size limit. When we started it was mere 64KB, later on it was increased to 400KB, still too small by modern requirements. We had to implement our own chunking scheme, which makes it very hard to operate on data and add new indexes.
  • Small number of secondary indexes you can have (5 local + 5 global).
  • No multi-column indexes which means you need to design your schema in advance and create artificial columns merging several attributes to emulate such multi-column index. This is just a no go. Your requirement evolve, you data query needs evolve, if you cannot add index without massive (unfeasible) data migration you are screwed.
  • No support for batch delete, you can not delete by index. You need first to query, and then delete in batches. (this is true for most cloud storages though)
  • Poor elasticity toward traffic spikes. DynamoDB does support temporary traffic bursts, but you still need to be below provisioned throughput in 5-minute window average. (And I believe it was silently changes last year making us into troubles. I can not remember exact details now, but it was either 15 minutes to 5 minutes change, or even 5 minutes to 1 minute) Roughly you need to provision to 99.5% percentile level.
  • As developer you don’t see the costs unless you have access to whole AWS account billing. If you have account without access to whole AWS account billing, you don’t know what charges are. All numbers are there, but you need to go through all the tables and indexes, sum up provisioned throughput and consumed volume, go to pricing page and calculate the number. But why so much headache? The number does not need to be precise as in billing report, but approximate number (split by table plus total) would be very useful.
  • No support for multiple namespaces or databases. If you need to run multiple deployments (production, staging etc), you either need to implement prefixing of table names + access rules based on table names, or set up separate AWS accounts with separate billing, replicating admin access permissions etc.

Hot partition issue:

  • Each partition gets only a fraction of total provisioned throughput. If you have 10 partitions, you throughput per partition is 1/10th of total one.
  • And you don’t know how many partitions you have. I repeat it, just internalize it, you don’t know how many partitions you currently have in your system. So you don’t know your per-partition limit. There is a formula in documentation, but it does not work in practice. When I was troubleshooting that formula suggested I should have 2 or 3 partitions, talking to support revealed we had a dozen. And (see below) number of partitions is defined not by current settings, but by historical ones.
  • No visibility into partition load. AWS support has internal tools which help to visualize partitions heatmap, but you don’t have access to them. Only if support sends you a screenshot.
  • Poor monitoring / manifestation of throughput errors. So you see throttling errors, telling you your are over your provisioned throughput limits. You go to AWS monitoring to see that consumed throughput is 1/10th or 1/20th of provisioned. You are lost, you are puzzled, you panic, you cry. There is zero indication it is a hot partition problem.
  • No scale down. Once you increased your throughput to say accomodate ETL job, number of partitions increase accordingly. And it never shrinks. This extremely counter-intuitive. You increase your throughput (per table), but it decreases (per partition). Or you pay more, but receive less.
  • As time goes and your table grows, so number of partitions, and so per-partition throughput shrinks. So yesterday provisioned throughput was enough, tomorrow it may be not.
  • Even if you shard well on your primary key, it does not prevent hot partition issue completely. One write operation is only 1KB, so write 400KB item and you are consuming 400 write units instantly. Dynamo may or may not accommodate this based on the other traffic.
  • Hot partition problem is (almost) unavoidable. Even if you shard your data perfectly using hash-like key (and how you implement chunking then?) and into small (1KB) items, chances are you will need some secondary index to query data on, be it user_id or updated_at or something else. Global secondary indexes are eventually consistent, and are updated based on the queue of requests as far as I understand, so they are a bit more elastic. But only marginally. Eventually (sorry;) you will get into the same hot partition problem, now with indexes table which is even harder to diagnose.

Sidenote: I think MS Azure Tables approach is more straightforward: limited throughput per whole table, and limited throughput per partition. That’s it. As you table grows, your per-partition throughput remains constant.

As a summary: DynamoDB may be good as low-level key-value storage if you understand all complications and can design access patterns around it. It does not work as generic object storage.


Cross-posted to

All about API throttling. Indicating overload and quota excess.


In this article I would like describe how throttling should be done in HTTP APIs designed to be used by third parties, which may be different from approach if the API is only used by internal clients (web or mobile). More specifically, considerations presented here are particularly relevant for applications which APIs are used by some sort of automation or integration app like Again, if your API is designed to be used by interactive applications (your own or third-party) the tradeoffs and priorities are different.


Return HTTP 500 on general server overload.

Return HTTP 429 with Retry-After header set upon API usage exceeding predefined quota.

API throttling

API throttling is used to protect a system from overload by excess amount of otherwise legit requests or to impose a usage quota. When server decides to reject incoming request it responds with special error code and expects API client to stop sending requests and back off for some time. It does not protect you from harmful DoS / DDoS attackers, which don’t respect server response.

Possible throttling policies

When you decide to throttle incoming requests you can do it at different scope granularity. You can have single global limit per whole API across all users. Or you can account usage per particular user account. You can set different limits for authenticated users and guests, read and write operations etc. In any case do provide clear documentation on the policy you implement. Document limits and how user can change them, e.g. – use higher tier paid plan, or reach to support and have limits bumped up manually. Below are some popular policies. Here we consider all API operations being equal, you may want however to count significantly different operations separately. Good example here are Google and Amazon AWS cloud api which provide different quotas for read and write operation.

1. Application-wide limit

In this policy application as a whole (API provider) has a single limit of requests per second it can handle. It can be hard, like 1000 req/sec, or soft – start bouncing requests off as soon as server gets overloaded or both. In general it is a good practice to follow “fail fast” pattern and have a hard limit on API rate your servers are able to cope with rather than to try to execute each request with growing latency and see degraded service performance and stability. This method is easy to implement however throttling affect all users equally.

2. Limit per application (API key) or per traffic source (IP)

This imposes a limit on particular application which uses your API. This sounds as a natural thing to do if you give access to your API. However the problem with it is that end users can do nothing about it, and in most cases have no visibility of what is happening. User have application A and application B which are linked but not working because of some limits user have no idea of. If you impose this limit, set it high enough and provide a channel for application developers to request quota increase. Formally we can say that scope of the limit applied is application_id.

3. Limit per user on whose behalf API is being called

In this case limit is per user account (scope is user_id). In this case many people can use integration between A and B without interference. The drawback is that if user has two integrations of application A with say B and C, then those application B and C will now interfere. And if throttling is requested B and C may not receive equal share of API “bandwidth”, as one application may start retrying more frequently than other and thus preempting it.


3a. Limit per authentication token(session), optionally limit number of tokens per account.

To resolve previous problem you may want to set a limit not per user account, but rather per authentication token, which will presumably be different for apps B and C. You can achieve similar result if you account per (user_id, api_key) tuple. This approach provides good isolation of particular application pairing for particular user. Careless approach would be to say it’s users’ responsibility to manage access among integrated apps, in reality users can do nothing about it.

I would recommend combination of all three quotas at different level. Let’s see example to see what I mean:

Domain Limit Notes
Per API key (per integrated appication) 10,000 req/sec We want to empower integrated apps, and let them do real work. We may change this limit based on support requests, partner agreements etc.
Per user account 100 req/sec All integrated applications belonging to the same user can do 100 requests per second in total.
Per session 50 req/sec Still we want to limit any single application from consuming all user’s quota.

4. Subdomains or organizations (like

All logic of the above holds true, you want to limit amount of operations in particular scope. If you only support integrations at organization level (e.g. no individual org members can set up their own links), when you will probably have the following quote levels:

  • application_id (per API key)
  • organization_id (per organization as whole)
  • (application_id, organization_id) tuple

If additionally any org member has access to API and can do integration, then you additionally may have

  • (organization_id, user_id) (per user in organization)
  • (applicaiton_id, organization_id, user_id) (per user in organization using specific integration)

Rolling limit vs static intervals

There are two approaches to calculate api usage and detect when to activate the throttling. One is to have rolling window, say of 1000 requests per hour max. You count how many request you have had in last 60 minutes and if it is more than 1000 return appropriate error code. This is a bit tricky to implement, but delivers better recovery time. Easier approach is to start counting at the beginning of an hour, and reset it at the end. This is much easier to implement but then user needs to wait till the end of an hour even if overuse was negligible.

Return codes

429 with Retry-After. 500 is ok if api global threshold is reached, as particular api user can do nothing about it other than retry with increasing back-off. In fact, in may be even easier for api consumers to have different error codes for different expected behavior. 429 with Retry-After for managed back-off and 500 for generic back-off on global errors. This is example of how you should treat api limits in general – clearly indicate scope of the problem especially if expected handling is different. In practice you are unlikely to impose more complex combination than 1 plus any one of 2-4.

Client behavior

Let’s chat about clients a little bit. If client does not obey the throttling the discussed stuff does not make much sense. Client is behavior relatively simple — Back off for the time as specified by server if 429 with retry-after is received (or functionally equal response as documented by api provider), or back off exponentially (or other algorithm with increasing retry interval) otherwise (500, or no retry-after header) as it should do with any retry-able error code.

API examples


Dropbox limits amount per (application_id, user_id) unique tuple. It returns 503 for OAuth 1.0 requests and 429 for OAuth 2.0. See and


Zendesk accounts per organization_id and uses 429 response code with Retry-After set. Refer to

Google calendar

Google has multiple accounted usage scopes. It uses 403 HTTP result code with more detailed information about the scope inside JSON-encoded HTTP body. It has no indication when to retry and suggests to use exponential backoff. See

Hiccups with Java double brace initialization of anonymous object

Double brace initialization is often used technique to overcome Java limitations on working with anonymous objects. In my case I used HashMap to pass tracking event parameters to Flurry Analytics class. The code is like this :

final HashMap<String, String> eventParms = new HashMap<String, String>() {{
    put("fileSize", Long.toString(new File(item.path).length()));
    put("mimeType", mimeType);
FlurryAgent.logEvent(event , eventParms);

Looks pretty nice, and avoids creating local variable and then putting parameter pairs into it. However I started seeing OutOfMemoryExceptions in my Android application. I took HPROF memory dump, and pretty quickly realized that the problem was with anonymous classes they somehow were of a huge size. I googled around and found this article :, and it became obvious that it was exactly my problem: Anonymous object retained reference to outer class, which in my case had members of a big size – Bitmaps etc. So while Flurry events were kept int the queue those huge bitmaps ere also occupying heap memory.

Additional note on HPROF: In order to use standard Memory Analyzer tool you need to convert HPROF heap dump from Android format to regular Java format. Use android_sdk/tools/hprof-conv.

HTTP benchmark suites

Brief reference on HTTP benchmark I know

  • ab – Apache Benchmark, fairy simple
  • tsung – written in Erlang, supports multiple worker nodes
  • JMeter – witten in Java, supports multiple worker roles
  • Yandex-Tank – written in Python. Good documentation how to configure Linux kernel –
  • – clous bases service

Note: I still to find my ideal tool. Creating a calibrated high load is not a trivial task. Simple hand-written load generator on Node.js provided 10%-20% better performance than ab. OS also plays a role here. I found it to be very hard to generate stable outgoing load from Linux machine. Occasionally outgoing TCP connection handshake would freeze for multiple of 3s intervals (tcp retry), or kernel will run out of ephemeral ports, as thousands of sockets are in FIN_WAIT state. I’m speaking about big RPS here, like > 1000 rps per core.